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View Full Version : Nation-Wars Redemption V1.02



Mr President
10-31-2009, 20:05
Here is a list of changes that have been implemented for the Nov Set.

- Ambassadors -

Nations can now appoint one other member as a Ambassador. Nations are also able to fire Ambassadors who are not doing the job. Nations can only appoint a max of 3 per set.

- UN General -

I really like this new feature. Just like in the real UN, you have a General. This person oversees the whole UN. This person is the only person who can approve or decline sanctions or Financial Aid Packages to other nations from the UN. At the start of each set, for the first 5 days all UN nations will vote on who they would like to have as a UN General. Only the tag holders can be appointed as UN General. Ambassadors can not. But they can vote on it. After the 5 days is up, the clear winner will be marked UN General. In the event of a tie, the winner will be decided to ways. If he/she is a prem and the other is not, then the premium account holder will win. If neither are a premium account holder then the lower state number will win. If both are a premium account holder then again, the lower state number will win.
When votes are posted by any nation asking for sanctions or a aid package for another nation, all the nations will vote. It takes 75% of all UN nations to vote YES before the vote can be passed by the UN General. Once 75% has been reached then a box will pop up that only the UN General can see asking him/her to Approve or Decline that vote. All approved or declined voted will be listed so nations can see if the UN General is doing the job correctly. If not, then you might not want to vote for them again.
In the event that all nations simply vote for there own leader to be UN General, then the above rules will apply till it's worked down to a winner. But i don't think you will see this happen as not all leaders will want the position. And in the event someone is elected and they don't want it, they can decline it and the position will go to the next on the list.

UN Generals can NOT just declare sanctions against nations or send aid packages on there own. A vote MUST PASS by 75% for them to even see the box to approve or decline. There is no way any nation can gain any advantage over another without a 75% approval vote from the rest of the UN Nations. UN Generals serve 1 set each. Each set the nations vote again. yes you can server as many consecutive terms as long as you keep getting voted in.

- UN Bank Account -

To be part of the UN nations will now have to pay a fee which is deducted out of your nations bank account each day. Right now the fee is 10k per member per day. (Will adjust fees accordingly) This money is then placed into a UN Bank Account which will be used to Financial Aid Packages. When the UN Bank is officially opened, there will be a balance of 50 Billion in the account. This balance will roll over set after set with the only deposits being made to it is what is drawn out from the UN fees imposed on Nations. Aid Packages can not exceed the balance amount. It's up to each UN General to maintain a good balance each set. of course, no aid packages can be sent out without 75% approval, but still they must make sure there is a decent balance and they don't bankrupt the system.

-Financial Aid Packages -

Any UN Nation can submit a vote asking the UN to send money to another nation. You can ask for any amount you wish, but if it's not a reasonable number then it will be declined i'm sure. If 75% of all UN Nations vote YES then the UN General will be asked to approve or decline the vote. If Approved button is clicked then the money is instantly transferred into the the approved nations bank. If you don't get the 75% of votes needed, then the UN General will close the vote after a specified amount of time.

- Leave/Join Times -

After a nation joins the UN, they can not leave for 3 days. And after they have left they can not join again for another 7 days. This will help keep nations from only joining for certain votes and then leaving.

-Voting-

Nations get 1 vote per poll. So if the Ambassador beats the actual leader to the poll and votes, that is all they get. You can now see how each nation voted. it no longer says [3] nations vote YES. it will now list out each nation that voted and display there vote. "America- Yes"

If you have already voted you can still view how it is progressing. Once the UN General makes the final decision, it will be closed. You are still able to look back at past votes to see who voted for what. It also lists out ALL closed votes and how it was decided on by the UN general. (Approved or Declined). This way UN Generals are accountable for there actions.

[U]-Polls-

Nations can still take common polls asking if they would support something. These are kinda like preliminary polls to see what others are thinking. The UN General has no say or final vote in these kinds of polls. And no action can be taken from them.

As you can see, the UN has been beefed up quite a bit with this new phase. In the next phase there will be a UN Forums for discussions. Some nations use the UN, some don't. It can still be that way. But this is a whole new aspect to the game to spice things up some. The voting of UN General will only be open for the first 5 days of a set so that means nations need to get set up so they can get there votes intime. Nations that join after, will not be able to vote on the UN Elections. Yes i'm sure the UN Election will be a popularity contest at first. But these Generals need to do there job or else they wont be voted back in again..

- Nation Science -

Nations can now remove and replace tech points. There is a 7.5% fee for doing this transaction. There is also a min of 500 points that you can move.


- Public Market -

This page has been redone again. Your military overview and your national army overview now shows at the top of the page. After you purchase goods, you no longer have to go back or refresh the page to get back to the market. The Ask before buy box has also been added back in as well.


- Bombers -

The original values for bombers have been set back on bombers. These units have also been added back into the AR Attack.

- Missions -

Missions have now been turned off for users who have been playing for more then 3 months. Also, the rewards of the missions have changed a little.

1) 100,000 Free Money
2) 20 Free Turns
3) 100,000 Free Food
4) 25 Free CS
5) 35 Free Turns
6) 100,000 Free Infantry
7) 50 Free Turns & 50,000 Free Food
8) 100,000 Free Spies
9) 100,000 Free Money
10) 25 Free CS


Everyone have a great set and please remember to recruit as many people as you can. The more we have playing, the more fun it will be

Mr President
10-31-2009, 20:06
i had to add this post again seeing it didn't make the cut off date :)

CommunistCapitalism
11-01-2009, 11:41
thanks for all the great work, i really like the changes, now i'll get back to recruiting :D

Disorder
11-01-2009, 11:48
- Nation Science -

Nations can now remove and replace tech points. There is a 7.5% fee for doing this transaction. There is also a min of 500 points that you can move.



Can the science be sold on the BM after it is removed?

Mr President
11-02-2009, 20:44
Can the science be sold on the BM after it is removed?

yes