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Vendetta!
Not this set, but probably during next set i will be loading up another version of the game like we had in WOW.. But we won't be calling it chaos.. But before i do this i need some input from you all.
1st, this version of the game will only be available to Premium Account members.
this is some of the opinions i need from you.
- We need a name for it.
- I want to keep it so we get turns every 10 min, but how many turns do you think we should get? 2, 4, 5, more, less ??
- How long should the rounds last? I know some want a longer round, some want quicker shorter rounds.. So you all tell me and the majority will win.
-should we allow nation? or make it a free for all?
- Rules, i really don't think there should be any lol.. but you decide.
and of course feel free to add anything else you think is important for this version.
We have plenty of time to debate all this. Once we get to a point i will close this thread and the Dev team will pull out all the solid points and things that need to be done and i'll get it ready..
And of course, if you don't want it then let me know that too and it will save me some work. lol...
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max u should get is about 2-3 turns per minute,
longer rounds would be cool, but so would speed rounds,
nations- allow them but put a cap on them say 4 man teams or something like that or if its going to be like acctuall choas with 15 accounts, leave it to where u can have many of anything because, it always workied in wow we only had a few guys playing but RO, Want Killers Would always battle it out and such, would be awsome
also key factor for choas or what ever it will be called
Dev. Center
Enabled: True
Science Donations Enabled: False should be changed to true
Heres What i think ill take this right from game settings
Buildings
Building Networth Other
Commercial Zones 150
Residential Zones 150
Industrial Zones 150
Farming Zones 150
Science Facilities 150
Construction Sites 150 To increase your bpt (build per turn) by one you need to construct 1 Construction Sites
Resources
Food
Networth: 0.001
Land
Networth: 100
Food Production on unbuilt land: 0.7
Upkeep Cost: 1
Money
Networth: 5.0E-5
Science
Enabled: True
Networth: 0.1
Population
Networth: 0.0001
Food consumption: 0.00085
Tech(all max ^ by 100)
Enabled: True
Name Description Start % Max %
Genetic Manipulation of Crops Increases Farming productivity 100 265
Prosperity Increases the income from the population 100 260
Residential Increases the population 100 260
Industrial Increases the military production 100 255
Medical Treatment Decreases losses in battle 100 175
Market
Public Market
Buy and sell military:True
Buy and sell food:True
Buy and sell science:True
Time before you may take your goods back from the market: For free after 99999 hours
Turns it takes to sell goods: 10
Turns it takes to buy goods: 1
Min time it takes for goods to arrive at the market: 1 hours
Max time it takes for goods to arrive at the market: 2 hours
Nation tax on military sold at the market:True
Goods Min Price Max Price
Spies $1.080 $1.350
Infantry $250 $294
Tanks $1.180 $1.687
Jets $717 $844
Bombers $1.132 $1.510
AGM $717 $844
Ships $2.048 $2.276
Food $70 $100
Black Market
Enabled:True
Buy and sell military:False
Buy and sell food:True
Buy and sell science:True
Goods Buy Price Sell Price
Spies $1.620 $450
Infantry $353 $98
Tanks $2.024 $562
Jets $1.013 $281
Bombers $1.812 $503
AGM $1.013 $281
Ships $2.731 $759
Food $120 $33
Nations
Nations
Enabled:True
Tax- and Draftrate are linked together: True
Tax- and Draftrate changes: xx (depends on set length)
For a state to leave the nation during a war the state must not have made any attacks during the last: 24 hours
Timespan before a war takes effect: 0 hours
Number of times a state may join a nation: 2
Maximum amount of members a nation may have: 200
Members the nation must have to appear at the nation scores list: 1
Bank
Bank account limit: $50.000.000.000.000
Money Donations Enabled:False
Max Tax: 50%
Dev. Center
Enabled: True
Science Donations Enabled: True
Army
Max Draftrate: 50%
Food consumption: 50%
Military Donations Enabled: True
State settings
Turns
Startup Turns (the amount of turns you have from the beginning): 500
Number of turns you need to have used to be able to delete your state: 200
Max turns you may have on hand (excluding bonuses): 1000
Max stored turns: 300
Number of turns you are in protection: 199
Vacation
Vacation Max Length: 7 days
Vacation Min Length: 2 days
Days before the end of the round that you may not enter vacation mode: 8 days
Other
Max Tax: 50%
Base (standard) bpt: 5
Miminum land you must have to destroy land: 100
Misc Game Settings
Turns
Food lost when you get a "red turn": 20%
Money lost when you get a "red turn": 20%
Science lost when you get a "red turn": 20%
Military lost when you get a "red turn": 5%
Readiness min gain: 5%
Readiness max gain: 10%
How often you get a new turn:Every 10 minutes (2-3)
User
Number of states that a user may have: 10-15
Number of states that may be logged in at the same time: 500
Game
Premium Account Game Server: True
How many days back the news archive will keep news: 20
Search limit, how many states/page to display: 50
For how long the game should be open after all turns have been distributed: 12 hours
Cash
Cash bonus: 75%
Research
Research bonus: 75%
Research base (minimum science you get when researching): 5
Enabled: True
GDN
Size ratio of which you should be protected: 2x
How long you must have waited and not made any attacks before you can join: 48 hours
Minimum time you must stay as a member: 48 hours
Enabled: True
TDN
Size ratio of which you should be protected: 0x
How long you must have waited and not made any attacks before you can join: 48 hours
Minimum time you must stay as a member: 48 hours
Enabled: True
Expand
Amount of built land you have to have to be able to expand: 50%
theres more to be changed and screwd with but thats just an quick overlook of small dietals
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*fiercely humps Mr. P's leg*
i left myself open there but oh well
change it so you can have like 6 States per account 2 turns per 10 minutes keep nations limited at 200
raise turn limit to like 800 and 200 saved
and of course increase networth value of units please?
Thank You
Mahdi
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*wipes leg off
i can't promise higher values for the units. Only say that cause putting a new game up on another server isn't all that time consuming. Having to change all the values and make sure they are even ect ect might take awhile.. so that might not happen at first.
Also, you all need to put in some suggestions on what to call this server...
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Turns - I think turns should be raised to 500 - 200 stored
States - Allow 8-10 states per person.
Nation - Combine all the states that a person makes into a nation, no outsiders allowed
Round - This should be kept almost the same as NW rounds are. That way we don't have sets starting when NW rounds are almost finished.
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If i see someone want to call it armaggedon I think I will ban them
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Dangit BB...there goes my suggestion lol
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i think turns should be 5min with 600max and 100reserve. gluva that bank limit seems abit high
From a Dev stand point you really dont want the "secondary" game to take away from the "primary". Saying that I would be against opening up to the public, as well as making it more appealing or time consuming (besides running multi states) then the primary game.
I would also suggest that if you are board then lets think of some things or fixes for the primary game.
I dont know why i have such a bad taste in my mouth about Chaos, I guess because i dont have the time or will to play it.
Also it should stagger primary server sets so that in the down time some people can play it instead of waiting.
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