screw that
1 jet is all you need it is just super upgraded:P
to many jets and they might be able to hit back:P
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Im trying to go spy/tank/bomber/sam/ship this set and its a hell amount of upgrades. But it gives good net; i hate jumping anyway. I also realised that Im getting less hits in comperation with my previous "normal indy" set. I think people dont want to get in mess with calculating tanks+sams strenght and comparing them with infs... too much time wasting so it seems they are skipping me :D
you had me till you said bomber/sam. i have run the numbers countless times and they just don't work. we have to many military units in this game and they are to unbalanced.::topic:: i won't go into that and will just say....
unless you went 7-8 years back in time it won't work:P
****, people actually calculate stuff here? i play it just cuz you don`t have to do a thing, just click-click... :p
And careful with those WoW start ups, esp the grabbing part...
it`s not 1000 its 100 players now, so people going OOP are less and all compete for the few grabs...
Not sure if i should write this here but in the Missions there is one who ask to build 30 Residential Zones if i remember right but with the previous missions we are building Commercial Sites that bring us to 17 building per turn .
So i think we should read to build 34 Residential Zones as it takes 2 turn to build 30 RZ but by buying 30 we miss 4 buildings for the 2 turn as 2 multiplied by 17 = 34 not 30
I am not good at Maths but i think i got this one correct :p lol
Mags ☼