I like the idea of when you create a nation you chose a Govt which then gives you plus and neg to each.. Here is the catch.....

This would be implemented on the new server which means we only have a short time to come up with some suggestions and get it in the game in time for testing before opening day.. At this time i don't want to have to redo all the formula's (not enough time) so i'm trying to think of simple things to make this work for now and then after it's up we can work on upgrading and making new implements..

I'm thinking things like:

- adjusting time to market.
- Making certain techs available to certain govts.. Like Communism could only put tech in Indy strat, and maybe make Democracy where you can support any strat but have a longer goods to market time...

Perhaps one where you get a tech boost in a certain strat..

I really don't know, i haven't played enough games with Govt options to really know what would be good.. So this is why i'm asking you all.. Perhaps there are some simple things we can do right now to get it up and going and then add to it as we move fwd..

Ideas? Opinions?