Im trying to go spy/tank/bomber/sam/ship this set and its a hell amount of upgrades. But it gives good net; i hate jumping anyway. I also realised that Im getting less hits in comperation with my previous "normal indy" set. I think people dont want to get in mess with calculating tanks+sams strenght and comparing them with infs... too much time wasting so it seems they are skipping me
SRS
wow (2003-2007):
USSR - LOTR - NTN - LoR - WLF
nw:
WLF - USSR - SV - ICN - LoR - SKY - CR
Long Live the Nation
Long Live USSR
you had me till you said bomber/sam. i have run the numbers countless times and they just don't work. we have to many military units in this game and they are to unbalanced. i won't go into that and will just say....
unless you went 7-8 years back in time it won't work
****, people actually calculate stuff here? i play it just cuz you don`t have to do a thing, just click-click...
And careful with those WoW start ups, esp the grabbing part...
it`s not 1000 its 100 players now, so people going OOP are less and all compete for the few grabs...
CW, TWC/PX, E
USA(x), Deli, DOOM, GRIM/DEAD(x), EURO, SLOB(x), LoR, ABT(x), CR(x), RE
Not sure if i should write this here but in the Missions there is one who ask to build 30 Residential Zones if i remember right but with the previous missions we are building Commercial Sites that bring us to 17 building per turn .
So i think we should read to build 34 Residential Zones as it takes 2 turn to build 30 RZ but by buying 30 we miss 4 buildings for the 2 turn as 2 multiplied by 17 = 34 not 30
I am not good at Maths but i think i got this one correct
Mags ☼