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Thread: Vendetta!

  1. #1

    Default Vendetta!

    Not this set, but probably during next set i will be loading up another version of the game like we had in WOW.. But we won't be calling it chaos.. But before i do this i need some input from you all.

    1st, this version of the game will only be available to Premium Account members.

    this is some of the opinions i need from you.

    - We need a name for it.

    - I want to keep it so we get turns every 10 min, but how many turns do you think we should get? 2, 4, 5, more, less ??

    - How long should the rounds last? I know some want a longer round, some want quicker shorter rounds.. So you all tell me and the majority will win.

    -should we allow nation? or make it a free for all?

    - Rules, i really don't think there should be any .. but you decide.

    and of course feel free to add anything else you think is important for this version.

    We have plenty of time to debate all this. Once we get to a point i will close this thread and the Dev team will pull out all the solid points and things that need to be done and i'll get it ready..

    And of course, if you don't want it then let me know that too and it will save me some work. ...

    "You counted on America to be passive... You counted Wrong!"

  2. #2
    pcgluva Guest

    Default

    max u should get is about 2-3 turns per minute,

    longer rounds would be cool, but so would speed rounds,

    nations- allow them but put a cap on them say 4 man teams or something like that or if its going to be like acctuall choas with 15 accounts, leave it to where u can have many of anything because, it always workied in wow we only had a few guys playing but RO, Want Killers Would always battle it out and such, would be awsome

    also key factor for choas or what ever it will be called


    Dev. Center
    Enabled: True
    Science Donations Enabled: False should be changed to true


    Heres What i think ill take this right from game settings


    Buildings
    Building Networth Other
    Commercial Zones 150
    Residential Zones 150
    Industrial Zones 150
    Farming Zones 150
    Science Facilities 150
    Construction Sites 150 To increase your bpt (build per turn) by one you need to construct 1 Construction Sites


    Resources
    Food
    Networth: 0.001
    Land
    Networth: 100
    Food Production on unbuilt land: 0.7
    Upkeep Cost: 1
    Money
    Networth: 5.0E-5
    Science
    Enabled: True
    Networth: 0.1
    Population
    Networth: 0.0001
    Food consumption: 0.00085


    Tech(all max ^ by 100)
    Enabled: True
    Name Description Start % Max %
    Genetic Manipulation of Crops Increases Farming productivity 100 265
    Prosperity Increases the income from the population 100 260
    Residential Increases the population 100 260
    Industrial Increases the military production 100 255
    Medical Treatment Decreases losses in battle 100 175


    Market
    Public Market
    Buy and sell military:True
    Buy and sell food:True
    Buy and sell science:True
    Time before you may take your goods back from the market: For free after 99999 hours
    Turns it takes to sell goods: 10
    Turns it takes to buy goods: 1

    Min time it takes for goods to arrive at the market: 1 hours
    Max time it takes for goods to arrive at the market: 2 hours


    Nation tax on military sold at the market:True

    Goods Min Price Max Price
    Spies $1.080 $1.350
    Infantry $250 $294
    Tanks $1.180 $1.687
    Jets $717 $844
    Bombers $1.132 $1.510
    AGM $717 $844
    Ships $2.048 $2.276
    Food $70 $100

    Black Market
    Enabled:True
    Buy and sell military:False

    Buy and sell food:True
    Buy and sell science:True
    Goods Buy Price Sell Price
    Spies $1.620 $450
    Infantry $353 $98
    Tanks $2.024 $562
    Jets $1.013 $281
    Bombers $1.812 $503
    AGM $1.013 $281
    Ships $2.731 $759
    Food $120 $33


    Nations
    Nations
    Enabled:True
    Tax- and Draftrate are linked together: True
    Tax- and Draftrate changes: xx (depends on set length)
    For a state to leave the nation during a war the state must not have made any attacks during the last: 24 hours
    Timespan before a war takes effect: 0 hours
    Number of times a state may join a nation: 2
    Maximum amount of members a nation may have: 200
    Members the nation must have to appear at the nation scores list: 1

    Bank
    Bank account limit: $50.000.000.000.000
    Money Donations Enabled:False
    Max Tax: 50%

    Dev. Center
    Enabled: True
    Science Donations Enabled: True


    Army
    Max Draftrate: 50%
    Food consumption: 50%
    Military Donations Enabled: True



    State settings
    Turns
    Startup Turns (the amount of turns you have from the beginning): 500
    Number of turns you need to have used to be able to delete your state: 200
    Max turns you may have on hand (excluding bonuses): 1000
    Max stored turns: 300
    Number of turns you are in protection: 199

    Vacation
    Vacation Max Length: 7 days
    Vacation Min Length: 2 days
    Days before the end of the round that you may not enter vacation mode: 8 days

    Other
    Max Tax: 50%
    Base (standard) bpt: 5
    Miminum land you must have to destroy land: 100


    Misc Game Settings
    Turns
    Food lost when you get a "red turn": 20%
    Money lost when you get a "red turn": 20%
    Science lost when you get a "red turn": 20%
    Military lost when you get a "red turn": 5%

    Readiness min gain: 5%
    Readiness max gain: 10%

    How often you get a new turn:Every 10 minutes (2-3)

    User
    Number of states that a user may have: 10-15
    Number of states that may be logged in at the same time: 500

    Game
    Premium Account Game Server: True
    How many days back the news archive will keep news: 20
    Search limit, how many states/page to display: 50
    For how long the game should be open after all turns have been distributed: 12 hours

    Cash
    Cash bonus: 75%
    Research
    Research bonus: 75%
    Research base (minimum science you get when researching): 5
    Enabled: True
    GDN
    Size ratio of which you should be protected: 2x
    How long you must have waited and not made any attacks before you can join: 48 hours
    Minimum time you must stay as a member: 48 hours
    Enabled: True
    TDN
    Size ratio of which you should be protected: 0x
    How long you must have waited and not made any attacks before you can join: 48 hours
    Minimum time you must stay as a member: 48 hours
    Enabled: True
    Expand
    Amount of built land you have to have to be able to expand: 50%


    theres more to be changed and screwd with but thats just an quick overlook of small dietals
    Last edited by pcgluva; 04-08-2008 at 15:14.

  3. #3
    Join Date
    Mar 2008
    Posts
    1,028

    Default

    *fiercely humps Mr. P's leg*
    i left myself open there but oh well

    change it so you can have like 6 States per account 2 turns per 10 minutes keep nations limited at 200

    raise turn limit to like 800 and 200 saved

    and of course increase networth value of units please?

    Thank You

    Mahdi
    The Poet of your Slaughter
    _

  4. #4

    Default

    *wipes leg off

    i can't promise higher values for the units. Only say that cause putting a new game up on another server isn't all that time consuming. Having to change all the values and make sure they are even ect ect might take awhile.. so that might not happen at first.

    Also, you all need to put in some suggestions on what to call this server...

    "You counted on America to be passive... You counted Wrong!"

  5. #5
    Crimson Shadow Guest

    Default

    Turns - I think turns should be raised to 500 - 200 stored

    States - Allow 8-10 states per person.

    Nation - Combine all the states that a person makes into a nation, no outsiders allowed

    Round - This should be kept almost the same as NW rounds are. That way we don't have sets starting when NW rounds are almost finished.

  6. #6
    BB Guest

    Default

    If i see someone want to call it armaggedon I think I will ban them

  7. #7
    Join Date
    Aug 2007
    Location
    Louisiana
    Posts
    1,455

    Default

    how about Mobocracy
    There is no greater sin than apathy


  8. #8
    Crimson Shadow Guest

    Default

    Dangit BB...there goes my suggestion

  9. #9
    Join Date
    Aug 2007
    Location
    (-5:00)
    Posts
    3,084

    Default

    i think turns should be 5min with 600max and 100reserve. gluva that bank limit seems abit high

    From a Dev stand point you really dont want the "secondary" game to take away from the "primary". Saying that I would be against opening up to the public, as well as making it more appealing or time consuming (besides running multi states) then the primary game.

    I would also suggest that if you are board then lets think of some things or fixes for the primary game.

    I dont know why i have such a bad taste in my mouth about Chaos, I guess because i dont have the time or will to play it.

    Also it should stagger primary server sets so that in the down time some people can play it instead of waiting.
    Last edited by MAGGIO; 04-08-2008 at 19:58.

  10. #10

    Default

    armaggedon

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