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Thread: Farmer Start-up

  1. #1
    Crimson Shadow Guest

    Default Farmer Start-up

    Could a couple farmers post their 300 or 500 turn start up. (or PM them to me)

    I'm rewriting the game manual and there is a start up guide for all strats except farmer.

  2. #2

    Default Wow tools

    I'll post here before anyone else asks me. I am actually not the person to talk to on this one. I very rarely used pure farmer start. Some old [FW]ers did, maybe they can PM you. There were plenty of others too. El-Dukay might be a good one if anyone can get hold of him.

    There used to be a seperate website full of people's start-up guides, where you could also download Legend's landgrab calc and a whole host of other stuff. Whatever happened to that? Is it still up, does anyone have the link?

    It had the old [FW] techer-farmer start up I created that somehow Xavoir took credit for submitting.
    You were victorious

    Your forces captured 4.180 land, 2.088 buildings and destroyed $3, 0 food and 214 science.
    You lost 1.155.670 Infantry and 124.217 Ships.
    Your Nation lost 577.835 Infantry and 62.109 Ships.
    Your enemy lost 542.399 Infantry, 1.670 Tanks and 751.695 Ships.



    This round has ended!
    Your final rank was 2.

  3. #3
    Crimson Shadow Guest

    Default

    It doesn't have to be a "pure" setup. I just want to know what each person does for their set up and make the sample from those.
    Doesn't have to be perfect, just enough so I could give an example.

    Also it would be helpful if it could be posted like this, but if you can't thats fine.

    1. Build 10 Construction sites
    2. Build 50 Farm zones
    3. Build 40 Construction sites
    etc

  4. #4
    Join Date
    Aug 2007
    Location
    NY, USA
    Posts
    1,241

    Default

    Talk to Calvin or other farmers, such as the TNG/FW boys. I can't picture a farmer start up being difficult. What is there to discuss? You build some CS, you expand, you build some farms, expand, maybe some more CS, some more farms, bada-bing bada-boom wala you're done.



  5. #5
    Join Date
    Aug 2007
    Location
    Canada
    Posts
    1,658

    Default

    Quote Originally Posted by mysterydave View Post
    I'll post here before anyone else asks me. I am actually not the person to talk to on this one. I very rarely used pure farmer start. Some old [FW]ers did, maybe they can PM you. There were plenty of others too. El-Dukay might be a good one if anyone can get hold of him.

    There used to be a seperate website full of people's start-up guides, where you could also download Legend's landgrab calc and a whole host of other stuff. Whatever happened to that? Is it still up, does anyone have the link?

    It had the old [FW] techer-farmer start up I created that somehow Xavoir took credit for submitting.
    Yeah, the startup was on The Legend's website (forget the link). And apparently i was the author
    Quote Originally Posted by Tnova
    Hmmmm, well, I was speaking on a person to person basis, since you are one of my favorite people in the game.
    - Lost and Desolated -



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  6. #6
    Join Date
    Mar 2008
    Posts
    519

    Default

    The farmer start up.

    Begin.

    Setp 1: log on
    Step 2: click on build.
    Step 3: build 10 cs and the rest farming zones
    Step 4: expand 1 turn
    Step 5: build 10 more Cs the rest farming zones
    Step 6: Repeat step 4-5 till you reach disired building per turn (around 40ish)
    Step 7: expand 1 turn
    Step 8: build all farming.
    Step 9: Repeat steps 7-9 till 198 turns used
    Step 10: put FOod on market

    congratz you have officaly done the NoseJam Farming start up

    psh u guys are nubs at this
    [A] [SOUL] [WLF]x3 [TNG]x7 [LoR]x3 [XF]x2 [TNG] Currently owning in: TNG


  7. #7
    Crimson Shadow Guest

    Default

    Quote Originally Posted by Mrmcjoey15 View Post
    psh u guys are nubs at this
    Your talking to someone who has never played farmer

  8. #8
    Join Date
    Mar 2008
    Posts
    519

    Default

    Quote Originally Posted by Crimson Shadow View Post
    Your talking to someone who has never played farmer
    lmao i was kiddin is that good enough for you tho?
    [A] [SOUL] [WLF]x3 [TNG]x7 [LoR]x3 [XF]x2 [TNG] Currently owning in: TNG


  9. #9
    Crimson Shadow Guest

    Default

    It would have been nice to have the first 100 turns or so out of protection, but I can work with it.

  10. #10
    Join Date
    Mar 2008
    Location
    London
    Posts
    3,260

    Default

    Set state tax to 50%
    build 59 CS.
    Expand and build FZ until you have 1000 Farm zones
    Build CS until you've used 198 turns

    DaK farmer start up

    Quote Originally Posted by Cemetary View Post
    Pretty sure if Anton wanted to he could have a 15+ person nation every set of decently experienced players.. hell id probably join him every set if he asked jsut because i know that their wont be a bunch of tards in the nation with me

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