Quote Originally Posted by jkl9926 View Post
im all for a change in the grab formula resulting in less of a loss in cash and food but changing the bank size is not the way to go, because a top casher could then hoard say 100bil in cash which only really takes 2 days if you do it right and then jump up to destroy the top indies.

and this is from a guy who likes to play casher but 100bil bank would make the game lopsided again, i think the answer is to increase farming production to offset the upkeep costs that they incur from being at higher nw's.
why would 100bil make the game lopsided? what would be the reasoning for that?
why would you raise the farm production when on a turn by turn basis it is about 20-25% stronger than casher already...