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  1. #1

    Default A little much maybe.......

    An economic breakdown has cooled down your economy, you have lost $8.441.388.859. and im lucky i didn't have all my stock in cash other wise would have been at least double that.

    This seems a little much for something that is completely out of my control. How is one supposed to stock in this game if every time i get hit i lose 1-2bil dollars a hit plus i have random things like this occurring.

    Is there anyway we can look at reducing the amount lost in random events and maybe the percentage of cash lost in an attack??

  2. #2
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    Quote Originally Posted by czarcris View Post
    An economic breakdown has cooled down your economy, you have lost $8.441.388.859. and im lucky i didn't have all my stock in cash other wise would have been at least double that.

    This seems a little much for something that is completely out of my control. How is one supposed to stock in this game if every time i get hit i lose 1-2bil dollars a hit plus i have random things like this occurring.

    Is there anyway we can look at reducing the amount lost in random events and maybe the percentage of cash lost in an attack??
    FACT: the game loves indy

    I'm just dreaming a reality while crossing a bridge to nowhere

    Here is to Backstabbers!... you know who you are

  3. #3
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    stop trying to stock with 80b worth of stock or w/e at $1mill Nw. be a man and net with full bank!

    Quote Originally Posted by Cemetary View Post
    Pretty sure if Anton wanted to he could have a 15+ person nation every set of decently experienced players.. hell id probably join him every set if he asked jsut because i know that their wont be a bunch of tards in the nation with me

  4. #4
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    or what if each strat has different bank limit.. lets say farmer has 100B limit, indy has 50B etc.. how will it affect the game play? hmmm..
    [LoR][LOL][TNG][EX][GRIM][PW][MILF][SKY][Psy][XF]






  5. #5
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    how about this, a percentage sale on everything which gets funded into sending more units to the market if there's none on PM?

    Quote Originally Posted by Cemetary View Post
    Pretty sure if Anton wanted to he could have a 15+ person nation every set of decently experienced players.. hell id probably join him every set if he asked jsut because i know that their wont be a bunch of tards in the nation with me

  6. #6
    Calvin74 Guest

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    Quote Originally Posted by Divine Intervention View Post
    how about this, a percentage sale on everything which gets funded into sending more units to the market if there's none on PM?
    wanna explain that one a little more?

  7. #7
    Calvin74 Guest

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    Quote Originally Posted by Divine Intervention View Post
    stop trying to stock with 80b worth of stock or w/e at $1mill Nw. be a man and net with full bank!
    don't you force your ideals on us man!!!




    i do have to agree with chris though. a lot of the old changes were put in place to limit suiciders and stockers just got caught in the crossfire. the suicider problem is still there but much much different.

    i think it might be time to look at reversing some of those changes and stop pandering to the "slow crowd"

    like prices on the market. when i send my goods to the market i send them with the price i want them on at. if market demand doesn't meet my prices then that is on me and only me to change my prices. if you still want to help people out give them the option to remove goods and take the penalty but don't drop my prices that i set for my goods.

    the landgrab formula. maybe it shouldn't be setup so that stockers at the bottom always get pounded on....

    the bank. i can understand people not wanting this raised to unlimited but wouldn't a 100bil cap work just as well? that will still not cover a decent stocker all set but provides for a little more protection for longer.

    random events. i don't even wanna get started b/c it will only make me mad before bed time but these are crap. complete and utter crap. there is no reason for them and it only serves to piss off players. what does that accomplish? also it unfairly affects the strats differently. i have never seen an economic breakdown where someone loses 10% of their military..... or 10% of their tech.... or 10% of their buildings..... just take these out of the game completely. i don't even care for lvl12 units since it gives an unfair advantage. IF you HAVE to keep in some good random events keep in the CS boom and then instead of lvl12 just make it upgrade units to lvl8 (if you have already upgraded then oh well).

  8. #8
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    Quote Originally Posted by Calvin74 View Post
    don't you force your ideals on us man!!!




    i do have to agree with chris though. a lot of the old changes were put in place to limit suiciders and stockers just got caught in the crossfire. the suicider problem is still there but much much different.

    i think it might be time to look at reversing some of those changes and stop pandering to the "slow crowd"

    like prices on the market. when i send my goods to the market i send them with the price i want them on at. if market demand doesn't meet my prices then that is on me and only me to change my prices. if you still want to help people out give them the option to remove goods and take the penalty but don't drop my prices that i set for my goods.

    the landgrab formula. maybe it shouldn't be setup so that stockers at the bottom always get pounded on....

    the bank. i can understand people not wanting this raised to unlimited but wouldn't a 100bil cap work just as well? that will still not cover a decent stocker all set but provides for a little more protection for longer.

    random events. i don't even wanna get started b/c it will only make me mad before bed time but these are crap. complete and utter crap. there is no reason for them and it only serves to piss off players. what does that accomplish? also it unfairly affects the strats differently. i have never seen an economic breakdown where someone loses 10% of their military..... or 10% of their tech.... or 10% of their buildings..... just take these out of the game completely. i don't even care for lvl12 units since it gives an unfair advantage. IF you HAVE to keep in some good random events keep in the CS boom and then instead of lvl12 just make it upgrade units to lvl8 (if you have already upgraded then oh well).
    You were defeated!
    You have been invaded by Fiddler on the Green(#3), you lost 1.051 land, $1.290.450.285, 11.132 food and 1.751 science.
    During this attack, you lost 7.139 Infantry.
    Your Nation lost 3.570 Infantry.
    While defending, your enemy lost 1.113 Infantry and 2.174 Jets.

    I think I can agree with this

  9. #9

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    Quote Originally Posted by Calvin74 View Post
    like prices on the market. when i send my goods to the market i send them with the price i want them on at. if market demand doesn't meet my prices then that is on me and only me to change my prices. if you still want to help people out give them the option to remove goods and take the penalty but don't drop my prices that i set for my goods.
    What would be the downfall of removing the auto price drop? I agree with what you are saying, I just like to see both sides of the picture. :-)


    Quote Originally Posted by Calvin74 View Post
    the landgrab formula. maybe it shouldn't be setup so that stockers at the bottom always get pounded on....
    I thing the amount of land lost needs to be lowered. It was a fine setting when we have over 500 playing. Right now grabs are very scarce.

    Quote Originally Posted by Calvin74 View Post
    the bank. i can understand people not wanting this raised to unlimited but wouldn't a 100bil cap work just as well? that will still not cover a decent stocker all set but provides for a little more protection for longer.
    I think 50B should be the norm and if people want it higher they should have to purchase tech to have higher savings.



    Quote Originally Posted by Calvin74 View Post
    random events. i don't even wanna get started b/c it will only make me mad before bed time but these are crap. complete and utter crap. there is no reason for them and it only serves to piss off players. what does that accomplish? also it unfairly affects the strats differently. i have never seen an economic breakdown where someone loses 10% of their military..... or 10% of their tech.... or 10% of their buildings..... just take these out of the game completely. i don't even care for lvl12 units since it gives an unfair advantage. IF you HAVE to keep in some good random events keep in the CS boom and then instead of lvl12 just make it upgrade units to lvl8 (if you have already upgraded then oh well).
    Random Events are fine when the bad ones don't happen to you. :-) Everyone likes it when the good ones happen .. We can't remove random events. We need things like these to create a little excitement or drama in the game. I agree we could lower the neg impacts though.

    The way the game is set up now is for 500+ states. We don't have that sadly. I agree the land lost amount needs to be changed and some of the other settings lowered to make a little more real for the amount of members we have. If and when we gain more, then we change the settings again.

    "You counted on America to be passive... You counted Wrong!"

  10. #10

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    Its also pretty awesome when you login and people have blown up 100+mil of your food too

    so you cant stock in this game? but it is ok to destroy someone's state. this game just gets more and more interesting as the day the goes.

    can i ask why we are against stockers? is it not a strat that can be run in this game? i mean sky runs indy and plays up top every set to take advantage of what it does in the game, why can one not play at the bottom with low up keep and it not be a viable strat?

    something has got to be done to allow people to play down low and still be able to compete in this game.

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