There have been a few changes this round.
Public Market Sell Times - These have been reduced to 1hr min - 2hr max time to reach the market. With lower member base right now, we need goods to reach the market a little faster.
Spy Ops - Random factor has been cut in half. This should help elminate the wide spread defeats.
GDN/TDN- These have been removed from the game. At a later time they may return, but they need to be severely tweaked.
Bonus Turn Increase - Daily bonus turns have been increased to 5 turns and weekly bonuses have been increased to 20 turns. We need the bonuses to make a difference. Hopefully everyone will now collect them as it helps our ranks at the voting sites.
Random Events - Economic Breakdown, Food loss and Population Losses have all been reduced to 1%. This keeps the randoms in the game, but reduces the hit a little.
Red Turns - These are still in the game, but the penalties have been reduced. If you red turn you will now only lose 1% of food, science, money and military. These will be looked at again in the new version, but for now this should help some.