Reading all of this reminds of the movie Groundhog Day. Not sure why though..........
Reading all of this reminds of the movie Groundhog Day. Not sure why though..........
Im sure with the skill of some of these players in here they can still finish first with a balanced state if i can finish 5th with a balanced state and not have the skill or time as some of the players in here.
So why must I hoard infantry to net? Its not how I wanna play.Just as you dont wanna build a balanced state to net.
[GRIM]x16[THIK]x2[SC][LOR]
YOU BRING THE RIFLES ILL SUPPLY THE NAPALMYou should fear my inability to finish number one!I will be pissing in Cheerios and Pooping in Oatmeal again next set!!
***Puffs out chest, cracks knuckles, bombers locked and loaded!
How is using AA before grabbing forcing players to play differently?
You use SA, you win because your military strength is large enough.
I want to grab you, but my military strength is not larger then yours. I see there`s an attack that can change that, called Amphibious Assault. i see I have more ships then you and the attack will succeed. I attack. I win, I continue until I can attack you with an SA and win. I do that.
How is that forcing you to play a different way?
You`re forcing me to go all infantry when you play it and are ahead of me and grab me!
From whatever stand point you see it - we are both playing RIGHT. Because any given time I could`ve made more infantry and you could`ve made more ships! I`m not cheating, I`m not abusing, I`m using the same game mechanics as you are. How is my play style forcing you to play any different then yours is forcing me?
It`s a matter of choice!
CW, TWC/PX, E
USA(x), Deli, DOOM, GRIM/DEAD(x), EURO, SLOB(x), LoR, ABT(x), CR(x), RE
Because I can achieve the best result this way... It's mathematics not your personal preference.
When I trail behind you and have more ships then you, how is it mathematically wrong or incorrect that I succeed in all the AAs and then grab you for the land?
I have more ships. I win. It`s all correct. It`s not my personal preference, I just win a legit game mechanics calculation.
CW, TWC/PX, E
USA(x), Deli, DOOM, GRIM/DEAD(x), EURO, SLOB(x), LoR, ABT(x), CR(x), RE
[GRIM]x16[THIK]x2[SC][LOR]
YOU BRING THE RIFLES ILL SUPPLY THE NAPALMYou should fear my inability to finish number one!I will be pissing in Cheerios and Pooping in Oatmeal again next set!!
***Puffs out chest, cracks knuckles, bombers locked and loaded!
I"m not really sure why this even turned into a discussion. I was making an announcement, indicating what I was going to do. No amount of back and forth is going to move me from that position.
Xavior and Blaa. I am not defuting the math. I fully comprehend the equations and why players are hoarding infantry. I understand the effeciencies and small hit hoarding infantry does on your bottom line. I understand that ships are inflated in networth comparatively hence the we have the same networth but your stronger. I understand the values and ratios. I have probably the exact same spreadsheets everyone else has. Only all of the ones you all have are updated with the current unit values where as mine are older values where all networth values were larger numbers.... I digress.
The bottom line is this. I disagree with the practice on principle, not with the math of why people are compelled to do it. Simple as that.
My ultimate goal would be a more complex method of unit interaction that would prevent the practive via gameplay mechanics. However again I digress.
Until that above mentioned goal is met I will get my luls watching massive amounts of defensless infantry turn into stains on the sand.
I'd take that beer and talk your ear off, just like I type your eyes out
VAL~SH~ELE~GRIM
Total Sets = 10 ~ Suicided On = 2 ~Netting Sets = 2 ~ Warring Sets = 8
SA directly gains land which is what netting is about.
AAs, missile strikes, destructive spyops destroys the other player's army and then indirectly you can gain land. There is a reason those are war attacks and using them is grounds for retal/war. The problem with using all those attacks for netting is that no one can be unbreakable from spies, ships and missiles for many days. So when attacks are limited to just SAs, everyone plays on the same playing field and the best player wins.
Im arguing for a fair netting competition. You're argument is, I play inefficiently and you outnetted me so you're forcing me to declare war on you.