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  1. #1

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    A good way to do that is lessening the idea that it's desirable to be alone and making playing as a nation more fun by having more activities done by the actual nation.
    The way the nation works now:

    >You are labelled as a group.
    >You have certain bonuses.
    >Your army can be supported by nation army.

    My main idea about this is giving more perks to nations. Not just calculated bonuses but on how the game is played.

    1) Permanent Nations

    When you sign up you pick what country you want. No other option. No passwords too. Pick Nation A, B, C or D.
    If you want a private password protected nation. You can probably pay a donation.
    History has shown that when humans are forced together in groups for no reason they often go their separate ways.
    Threats are always a uniting force. Which brings us to this.

    2) Terrorist States

    Make a terrorist nation. There will be 50 terrorists. The size of terrorists do not depend on the size of people. (Unless one person is too big, then terrorists will start targeting him, making people think twice about being on top.)

    Say at day 4 terrorists range from $50m - $400k.
    Day 8 - $100m - $20m.
    Day 12 - $150m - $50m.
    Etc.

    People would have to keep up to not get hit and to fight back. (Don't make it too hard so people won't give up, just challenging.)

    Will people just hit the terrorists instead of people? No.
    Terrorists will be strong militarily and have less land. 40% less than normal.
    Those that attack more will be hit more.
    Those that have big land will be hit more.
    Those that are always attacked or small will not be hit more.
    (This is the great balancer)

    3) Nation Attacks

    Here's another thing to put people together. If you are a big state and your nation army sucks. You can be affected by nation attacks.
    Can only be done during war and can only be done once every 12 hours. Nation Army assualt units vs Nation Army defence units.
    No specialized attacks/ bombing runs/ air raids. Just plain old standard attack. Takes away 5% of the nation's land.

    I also have some more ideas about the detailed implementation, but this is just a generalization. Opinions are well appreciated. We're a team.
    Battles are fought with soldiers. Wars are fought with men.

  2. #2
    Join Date
    Aug 2007
    Location
    Lower Alabama
    Posts
    2,664

    Default

    Quote Originally Posted by Confederation View Post
    A good way to do that is lessening the idea that it's desirable to be alone and making playing as a nation more fun by having more activities done by the actual nation.
    The way the nation works now:

    >You are labelled as a group.
    >You have certain bonuses.
    >Your army can be supported by nation army.

    My main idea about this is giving more perks to nations. Not just calculated bonuses but on how the game is played.

    1) Permanent Nations

    When you sign up you pick what country you want. No other option. No passwords too. Pick Nation A, B, C or D.
    If you want a private password protected nation. You can probably pay a donation.
    History has shown that when humans are forced together in groups for no reason they often go their separate ways.
    Threats are always a uniting force. Which brings us to this.

    2) Terrorist States

    Make a terrorist nation. There will be 50 terrorists. The size of terrorists do not depend on the size of people. (Unless one person is too big, then terrorists will start targeting him, making people think twice about being on top.)

    Say at day 4 terrorists range from $50m - $400k.
    Day 8 - $100m - $20m.
    Day 12 - $150m - $50m.
    Etc.

    People would have to keep up to not get hit and to fight back. (Don't make it too hard so people won't give up, just challenging.)

    Will people just hit the terrorists instead of people? No.
    Terrorists will be strong militarily and have less land. 40% less than normal.
    Those that attack more will be hit more.
    Those that have big land will be hit more.
    Those that are always attacked or small will not be hit more.
    (This is the great balancer)

    3) Nation Attacks

    Here's another thing to put people together. If you are a big state and your nation army sucks. You can be affected by nation attacks.
    Can only be done during war and can only be done once every 12 hours. Nation Army assualt units vs Nation Army defence units.
    No specialized attacks/ bombing runs/ air raids. Just plain old standard attack. Takes away 5% of the nation's land.

    I also have some more ideas about the detailed implementation, but this is just a generalization. Opinions are well appreciated. We're a team.

    More good ideas, but with some tweeking think can be GREAT ideas. lets keep this going...

  3. #3
    Join Date
    Oct 2012
    Posts
    184

    Default

    good ideas and i have been playing this game on and off since 2001 and i still the big thing we dont have now is an irc chan

  4. #4

    Default

    What's an irc chan?
    Battles are fought with soldiers. Wars are fought with men.

  5. #5
    Join Date
    Apr 2013
    Posts
    59

    Default

    As for the previous suggestion about community and nations, how about next set we take a poll on who would like to lead a Nation( Leaders should really want to do it and be online alot) and players that just want to be members(not as active) of a nation and play. Then after the poll players and nations could be divided up equally. And those that dont want to go along with experiment, to better the game, well their citizens will be raped and pillaged to death!

    I posted this in the wrong thread. And nobody has to be forced to join,. It can be on a volunteer basis, just until everyone gets to know one another on a personal level and how much fun it is to strategize.

  6. #6
    Join Date
    Jun 2011
    Posts
    80

    Default

    The answer seems obvious to me, we need to change how rounds are won. Make it so it is nations that win instead of individual players! Also, change it so that instead of a set ending date a nation has to reach a certain power and then stay above that power for a set amount of time in order to win.

    If we did these two very minor changes it would force people to work together and it would force action into the game once nations started getting close to the power goal. (and action is always a good.thing)

  7. #7
    Join Date
    Aug 2007
    Location
    Amsterdam
    Posts
    307

    Default

    Quote Originally Posted by zardozr View Post
    The answer seems obvious to me, we need to change how rounds are won. Make it so it is nations that win instead of individual players! Also, change it so that instead of a set ending date a nation has to reach a certain power and then stay above that power for a set amount of time in order to win.

    If we did these two very minor changes it would force people to work together and it would force action into the game once nations started getting close to the power goal. (and action is always a good.thing)
    +1!
    The game is also called nation-wars, not state wars..
    **Serving the planet**

  8. #8

    Default

    I agree with that. Great idea.
    Battles are fought with soldiers. Wars are fought with men.

  9. #9
    Join Date
    Dec 2008
    Posts
    385

    Default

    I think Conf, has some great ideas there...the best thing is that they are fresh.

    Emplementing his ideas would change the whole game...but it would make it in to the game as it is called now "nation-wars"

    And looking responses, everyone seems up for it.
    So why not try?
    We can start next set!

    Lets devide all our members in two 3-4 nations for next set + everyone esle who does not want to be part of idea.
    Objective would be to win the set as a nation through netting or warring...and as we are encouraging wars then netting nation will not just win by not fighting.

    If it works next set we can develop further...if it doesnt work..then all we lost is 1 month of our times of loging in and not speaking to anyone.

    erm...football has started so my head stoped working ...but guys seem slike we all agree...lets start taking steps towards making this happen

  10. #10

    Default

    It would also be nice if there was a forum inside the server itself so people can communicate with other players in the server without coming here. There can be international debates and accusations. The more activity the better.
    Battles are fought with soldiers. Wars are fought with men.

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