get all unit types to lvl8 with a min of 5mill of each unit type and reward could be a free upgrade of any unit to lvl12?
i dislike the awards idea as it dictates the strategies players should play for bonus's.
stocking is a legitimate strat. what if i take 300 grabs and avoid 1k land grabs at the start of the set because i want to keep my production at a high %'s of land.
medals would be cool, awards would not.
Disorder/Vindication-DAK-TWC-PX-SOUL-xELDx
Nation Wars-[SOUL]x2-[vT]x1-[GRIM]x1-[xELDx]x9-[ABT]x10-[ICN]x1-[bro]x1-[LOR]x6
Get 2.5m NW before 7 days
Battles are fought with soldiers. Wars are fought with men.
you know what...i think there are other things to work on Mr. P. I mean really do vets need missions? we have medals...? Just do another medal or something so I will never make HOF.
Speaking of HOF, man I am never going to win a set, and winning a set doenst mean your the greatest of all time. That medal should be extended outside of first place. maybe top 3 or top 5.
exactly what i had in my mind!
why not to give out points for getting different kind of missions instead of giving land/cash? when i first posted this idea to mr p then i never thought those awards would be cash/land/turns cos i had in my mind those newbs could compete with eachother. so first few sets if they are not talented they cant probably get to top10, but competing with eachother they could be the best newbies!!!
also i thought it would be cool to have lots of weird missions, something u have to work on all set. something that would probably ruin your set just to get this mission done. would give people like myself some purpose to play. but getting just different kind of medals? mm not exactly what i had in my mind..but maybe give the medal name + how much its worth..
i have few such "weird" and "hard to be done" missions in my mind, but lots of you dont probably like them and it seems to be trend to ignore all my ideas anyway..
maybe a points system is good...and maybe you can make it so you can buy certain things on the forum? maybe have it linked to credits and we can whipe out the credits slate clean, aside from what people purchased with there own money.
Nations
[usa] x 48[wlf] x 8 [want] x 3 [tng] x 1 [NS] x 8 [px] x
1 [HuuF] x 1
I really Like this Idea.
Of Course as other have said, it should not be a huge reward, and also we need to make the missions so that they will not only benefit top 10ers.
make a SA and gain 500 land = reward.
make Xamount(100-200?) of SA's in the set = reward
Use refuel 20 times and get reward.
I dunno.
But as long as we kept the rewards at a standard amount, like 500 land, or 10 turns, or 100M$, and the rewards were the same for all states, not proportionate to the state NW or land, then it would be fair.
getting 100M$ for making a 500+SA would acctually benefit a smaller state more than a larger one.
If the reward remains the same, and states claim it big and small, then it could lessen the gap.
Z
[WLF] = the greatest nation ever to exisit, in any game, in any universe, of all time, period.
for Maggio:
Attack a state in less then 10 seconds after its GB expires.
= reward
in maggios case he might finally learn how to netgain.
LOL
Z
[WLF] = the greatest nation ever to exisit, in any game, in any universe, of all time, period.
Were these missions implemented?
[USA]