Originally Posted by
Bright
I think some milestone missions could work well here such as rewards for:
No red turns all set long (reward on the last day)
Reach 100m networth
Play a set without using the black market
100% success rate with SA
Upgrade 4 or more units to level 8 within 7 days
War:
Conduct over 100 destructive spy ops successfully
Kill a state (small reward here, maybe a medal?)
Successfully hold sanctions for longer than 5 days (add a small amount of army/money to the NA coffers)
Receive X amount of war attacks, win or lose, and survive (stonewaller)
Conduct X amount of war attacks successfully (good for people who attack after a break but never get kills)
Of course, these are just ideas, and would need to be tweaked.
Perhaps to encourage better teamwork, it would be good to also have rewards for collective nations? These would need to be balanced though, or bigger nations would always get them and smaller nations would have a much harder time. Maybe scaling nation rewards would work better (bigger nations get a lower payout than small nations?)